package net.nampham.visioncontrol;

public class NativeGame {
	public native void surfaceCreated();
	public native void render(float elapsed);
	public native void surfaceChanged(int width, int height);
	
	NativeGame(){
		assert(theSingleton==null);
		theSingleton = this;
	}	
	
	private static NativeGame theSingleton = null;
	public static NativeGame GetSingleton(){
		assert(theSingleton==null);
		return theSingleton;
	}
}
